Presentation by Michael Beggs, given August 19, 2021 at the 19th International Radiance Workshop, Bilbao, Spain.

L+U hosted the 19th International Radiance Workshop in Collaboration with the School of Architecture of the University of the Basque Country (UPV/EHU).

This lecture covered practical considerations of working with colored sky models (such as the Utah Sky) when doing daylight simulation in architecture using Radiance. Topics covered included: choosing when to use a colored sky model; considerations for other aspects of simulation, scene, and modeling; and post processing practices for use with colored sky models such as white balancing, use of the pcond command with color primaries, and more.

Watch a video of the presentation

Download a PDF of the slides